TitanFAIL 2: Resurgence of Failure


It may as well be titled Titanfall Forever Beta due to being an unfinished product stripped from the original. This game is unworthy of ever regarding itself as a sequel. Respawn even had the absolute audacity to try and attempt to scam even the most casual gamer into literally purchasing the same game twice only to fail miserably under it’s own hubris.

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Integrate brand seize viral feeds web-enabled” negatives=”Transition functionalities killer intuitive
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I am here to dispel this blatant misinformation held by many ultracrepidarians that call themselves “gaming journalists” that have the audacity to claim that the first-person-shooter market has been oversaturated for decades, only to be PROVEN WRONG YET AGAIN!

These titles from these gaming publishers somehow managed to tap into billions of dollars in profits over the last 2 years ever since Titanfall 2 was first released on October 28th 2016. Because 2016 was in fact the revival of the first-person-shooter genre. There was never a better opportunity for the first-person-shooter to blossom into these major popular titles which include: Call of Duty: Infinite Warfare (2016), Call of Duty: WWII (2017),Call of Duty: Black Ops 4 (2018), Battlefield 1, Star Wars Battlefront I (2015), Star Wars Battlefront II (2017), Overwatch, Doom, Superhot and countless more.

The tragedy of Titanfall 2 was that it was not able to sustain a sufficient playercount to justify it’s ridiculously high price tag with much fewer content than the previous title. Why would I want to spend $140 or more on a game when I can buy the exact same game for only $10. You can demonstrate this to any fan of the game and the end result would be that it was simply trying to pretend to be Titanfall without any of the core game design that made Titanfall a unique title in the first place.